Gravity Flip
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This is the complete list of members for Game, including all inherited members.
backgroundMusic | Game | |
backgroundUpdater | Game | |
closeEvent(QCloseEvent *event) | Game | |
connectCommonSignals() | Game | |
connectSignalsForMultiPlayerGame() | Game | |
connectSignalsForSinglePlayerGame() | Game | |
displayImage | Game | |
Game(GameType type, std::vector< int > playerIDMapping, QWidget *parent=0) | Game | |
gameState | Game | |
gameType | Game | |
images | Game | |
keyPressEvent(QKeyEvent *event) | Game | |
noobSet | Game | |
pauseButton | Game | |
player | Game | |
playerID | Game | |
reincarnateSet(int) | Game | slot |
requestFlipPlayerUpdate(Player *player) | Game | signal |
requestFlipPlayerUpdateForPlayer1(Player *player) | Game | signal |
requestFlipPlayerUpdateForPlayer2(Player *player) | Game | signal |
resumeButton | Game | |
scene | Game | |
scoreUpdater | Game | |
set1 | Game | |
set2 | Game | |
startMultiPlayerGame() | Game | |
startSinglePlayerGame() | Game | |
threadForPlayer1 | Game | |
threadForPlayer2 | Game | |
timer | Game | |
workerForPlayer1 | Game | |
workerForPlayer2 | Game | |
xShift | Game | |
yShift | Game |