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Gravity Flip
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This is the complete list of members for RunPlayerWorker, including all inherited members.
| doneFlipping(PlayerState state) (defined in RunPlayerWorker) | RunPlayerWorker | signal |
| doneUpdating(PlayerState state) (defined in RunPlayerWorker) | RunPlayerWorker | signal |
| RunPlayerWorker() | RunPlayerWorker | |
| updateFlipPlayerState(Player *player) | RunPlayerWorker | slot |
| updatePlayerState(Player *player, bool isNotCollidingWithTop, bool isNotCollidingWithBottom, bool isNotCollidingWithRight, int xShift, int yShift) | RunPlayerWorker | slot |
1.8.11