Gravity Flip
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Inherits QObject.
Public Slots | |
void | updateObjects () |
Move objects based on game->xShift. | |
Signals | |
void | killMe (int idx) |
Sends signal to game to destroy this set. More... | |
Public Member Functions | |
Set2 (int start_pos) | |
Constructor. More... | |
Public Attributes | |
QList< QGraphicsRectItem * > | objects |
List of all objects in the set. | |
int | endPos |
Total length of the set. | |
Set2::Set2 | ( | int | start_pos | ) |
Constructor.
start_pos | To set the starting position of set |
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signal |
Sends signal to game to destroy this set.
idx | Type of set to be destroyed |